How To Play

1.  At the beginning of the game, decide if the game will be played with individual players or teams.  If the game is played with teams, all members may confer to answer a question correctly. They act as one player in all aspects of the game.

2.  Roll the die to see who starts.  Highest number begins; play is clockwise. The player to the left of the player who won the throw draws a card from the Generations Deck and asks the starting player the question on it.  All players must answer a Generations Question correctly first before getting on the Board. 

3.  If the player answers correctly, he or she may roll the die and move the number of spaces on the die.  If the player cannot answer the question, the turn moves to the next player. 

4.  The player who has answered correctly then will be asked a Primary question from the Color deck where he or she has landed.  If the question is answered correctly, he or she will have the option to answer the Challenge question on the card (unless it is a purple card with no challenge question) or pass the turn to the next player. 

5.  If the player chooses to answer the Challenge question, he or she may throw the die again. If he or she answers the question correctly, he or she may again advance the number of the spaces thrown on the die.  If the player cannot answer the question or answers it incorrectly, he or she must move back the number of spaces on the die. 

6.  The turn then moves to the next player on the left and continues in this fashion until a player or team reaches the last space on the Board and is asked a final Generations Question.  If the question is answered correctly, the game is won. If not, the turn moves on to the next player.

7.  The first player or team to reach the last space and answer the final Generations Question correctly, wins the game! 

Strategy of the Game: The questions are designed for all four generations. If you are playing as a team, a winning strategy is to have a mixed generational team. When you get to the generation specific questions, you will need each generation’s expertise. 

Another strategy is to select team members who have different strengths and interests to advance successfully through the diverse categories of questions.

You may choose to advance by just answering Primary Questions or take Challenge Questions where there is an opportunity to advance faster or the risk of going backwards. This may be based on your knowledge of the category or risk tolerance. Either strategy can win. The game can reverse very quickly so be alert to using the best strategy. 

Rocket Round (Alternative Play)
Follow the same general rules of play except players may continue with their turns until they are stumped or answer incorrectly.  If they elect to answer just Primary Questions to advance, they must pass their turn to the next player after each question.

If they select a Challenge Question and answer it correctly, they may continue until they miss a question or win. If answered correctly, they may advance double the places on the die and conversely, if they give no answer or answer incorrectly, they must move back double the spaces on the die.

If they answer a Generations Question correctly, they may roll the die and move to the space indicated and continue by answering the next Primary Question drawn from the deck.

The first to reach the last space and answer a Generations Question correctly, wins the game!

This version is a bit like the turtle and the hare. Taking the challenges may advance you faster, but it can derail you as well.

Disclaimer: The answers to these questions come from many sources and there may be some contradictions regarding “correct” answers or a question may become outdated. If this is the case and the player can prove his or her answer is correct, he or she may advance. Just remember; this is a game!